Author Topic: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.  (Read 54395 times)

Voltaire

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #330 on: August 30, 2016, 11:02:52 am »
If you want, I could track down and declassify the [REDACTED] posts from the latter days of GW Season 1.

I appreciate the offer :)  Game rules would be interesting to have.  But, first step is to get a basic hex grid generated and I am someway from that atm.  So, no rush!

Me2005

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #331 on: September 02, 2016, 11:53:28 am »
Well shoot, the game rules are basically an excel spreadsheet. It looks like I've purged it from my dropbox, but it's probably still kicking on a flash drive somewhere. I may be able to dig them up.

Failing that, it was just formulas I'd made up based on pretty specific constraints for economy (in GW1, system control and fleets, in 2, system count, planet count/quality, fleet upkeep costs) and combat (forget the breakdown but basically level for fleet techs like weapons, sheilds/armor, ship quality, etc). Then there were flags for whether or not the players had certain special tech that let them break regular rules or do other things.
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting into an infinite pattern. Yours to manipulate, to create and rebuild.

I know who you are.

You are destiny.

Commander Jackson

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #332 on: September 03, 2016, 11:10:32 am »
Do you still have the wormhole map from Season 1?  I lost my digital copy when my old phone died.

If not, I should have the printed version floating around somewhere...  Although as I mentioned, my printer was low on ink when I printed it.

Edit: In case I never formally admitted to it: Yes, I was able to snag the copy of the wormhole map before you were able to take it down.
« Last Edit: September 03, 2016, 01:23:47 pm by Commander Jackson »
Gabe has a wraith? That explains so much.

Me2005

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #333 on: September 09, 2016, 12:18:52 pm »
I have no idea. I'll need to search around, I kept most stuff but it's been moved around so I'm not sure where it is.
But you were dead a thousand times. Hopeless encounters successfully won. A man long dead, grafted to machines your builders did not understand. You follow the path, fitting into an infinite pattern. Yours to manipulate, to create and rebuild.

I know who you are.

You are destiny.

Commander Jackson

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #334 on: September 09, 2016, 05:38:54 pm »
This should be the map for Round 27, August 5, 2013. 

Getting a hold of this map ended up radically changing my plans...

Things were going so well!

Plan Before Finding the Wormhole Map:
  • Slow westward expansion.
  • Build up a large fleet of reserves in case I stumble across a wormhole. 
  • Find and capture wormhole so I can steal the Lightbringer's system shatter/warp/split/duplication ability.
  • Long Term Goal: Use the Wormhole to launch some kind of attack against the Lightbringer
Plan After Finding the Wormhole Map
  • Secure YB33 Wormhole ASAP
  • Conclude Negotiations with New Aliens (Theta/Colonists) so I can focus purely on the Wormhole.
  • Finish Capture Tech so I can steal LB ships and get the LB System Split tech!
Gabe has a wraith? That explains so much.

kaptnkrunch

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #335 on: December 26, 2016, 05:58:28 pm »
18 month check in.

Still nothing much seems to be going on. Can't believe I joined these forums 5 years ago!

Anyone played battle fleet gothic?

Nautilus81

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Re: [HDN] - His Divine and Most Glorious Navy of the Empire of Mankind.
« Reply #336 on: January 08, 2017, 07:38:23 pm »
Dev team is working on mechanics in the background and upgrading the software AFAIK, but everything besides has been pretty quiet.

As for BFG, I've got my Imperial and Chaos fleets sitting on a shelf in my living room, haven't found many games recently. Thankfully, some Chinese recasters keep me well supplied in terms of actual models, so I'm not complaining. Thankfully FW is bringing back most of the specialist games starting this year, so new models should be coming up soon (RIP my wallet, once again).

Haven't played it myself, but the BFG:Armada videogame looks pretty solid, may pick that up eventually.

Always good to hear from you Lord Solar, try to make it more of a regular occurrence!
"Peace through superior cruiser design." -Unknown