Author Topic: Beam me up Scotty!  (Read 7907 times)

EliteASH_11

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Re: Beam me up Scotty!
« Reply #15 on: September 22, 2011, 11:22:02 pm »
Slipspace drives! Pretty much just a way for faster than light travel. Using coordinates maybe?
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Jmanndriver

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Re: Beam me up Scotty!
« Reply #16 on: September 22, 2011, 11:50:49 pm »
Slipspace drives! Pretty much just a way for faster than light travel. Using coordinates maybe?

If you fly through a planet in slipspace or any matter for that you are dead.


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EliteASH_11

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Re: Beam me up Scotty!
« Reply #17 on: September 23, 2011, 12:46:55 am »
Slipspace drives! Pretty much just a way for faster than light travel. Using coordinates maybe?

If you fly through a planet in slipspace or any matter for that you are dead.

You play halo? Because I can only use that level on Halo 2 where the frigate uses slip space to get inside high charity. I think how slipspace works is it adds another dimension or something so they can travel through planets and stuff without dying.
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EliteASH_11

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Re: Beam me up Scotty!
« Reply #18 on: September 23, 2011, 12:48:48 am »
My idea of abusing transporters is using the cheap matter/energy conversion and instant targeting to a point in 3D space to simply disintegrate stuff and dump it in a simple, but still telefragging form on my enemies. Possibly using other enemies as the source matter.

Do you mean the ability to be able to jump one ship into the exact same position as another and completly destroying both?
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Jmanndriver

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Re: Beam me up Scotty!
« Reply #19 on: September 23, 2011, 12:51:40 am »
I have read many many books on slipspace. There are entire planets inside slipspace that you can run into if you aren't careful. If you get too close to big bodies, they use mass indicators in Ringworld, the gravity can mess with your slipspace stream and kill you. So if you run into it, well lets just say your fucked lol.


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Matz05

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Re: Beam me up Scotty!
« Reply #20 on: September 23, 2011, 09:43:33 am »
My idea of abusing transporters is using the cheap matter/energy conversion and instant targeting to a point in 3D space to simply disintegrate stuff and dump it in a simple, but still telefragging form on my enemies. Possibly using other enemies as the source matter.

Do you mean the ability to be able to jump one ship into the exact same position as another and completly destroying both?

Yep.
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Posted By Alaric on 28 Jun 2011 04:54 PM
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Ilomestari

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Re: Beam me up Scotty!
« Reply #21 on: September 23, 2011, 11:14:21 am »
FTL would be awesome, but easily gamebreaking. Also, heavy on the hardware if it would just be really-fast-movement...

...maybe a way to chart distances by pre-set coordinates (and in mp agree on sector ##-##-##)? Then use a "stargate-animation" in hyperspace :P~~

That. Would. Be. Awesome.

...and also easy to return to your homebase :D
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Zerebo

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Re: Beam me up Scotty!
« Reply #22 on: September 23, 2011, 11:22:20 am »
They plan to add different ways of ftl travel.
I'm sure instant travel or travel with some "hyperspace" animation is the best way for it.
There are also enough ways to balance it like:
-Jumping just to pre defined coordinates or into empty space
-Jump Scramblers
-Warnings that ships are incoming
etc...

Alaric

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Re: Beam me up Scotty!
« Reply #23 on: September 23, 2011, 05:12:00 pm »
Could handle FTL kinda like Battlestar Galactica: need time to "spool up" the drive and it more-or-less instantaneously jumps to the destination. The warm-up time would cut down on abuse (not to mention having to determine destination coordinates, not just "go that way") and the jump animation would be easy on hardware.
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Jmanndriver

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Re: Beam me up Scotty!
« Reply #24 on: September 23, 2011, 06:51:45 pm »
I say that they have to have a corresponding gate to connect to. Depending on the security in place they may need a code or to crack a code in order to get into an enemy's gate.

It would be epic if we could crack a code to an enemy gate and swarm in and take over.


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Matz05

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Re: Beam me up Scotty!
« Reply #25 on: September 23, 2011, 07:09:11 pm »
Depending how small FTL drives can be made...

Racks of jump drives that are targeted and powered for one jump by the mothership...

Hitscan. Missiles.

With a charge time...
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Posted By Alaric on 28 Jun 2011 04:54 PM
...it doesn't matter, I making space ships!

EliteASH_11

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Re: Beam me up Scotty!
« Reply #26 on: September 23, 2011, 08:10:39 pm »
My idea of abusing transporters is using the cheap matter/energy conversion and instant targeting to a point in 3D space to simply disintegrate stuff and dump it in a simple, but still telefragging form on my enemies. Possibly using other enemies as the source matter.

Do you mean the ability to be able to jump one ship into the exact same position as another and completly destroying both?

Yep.

I think this should be allowed to be done, ships are expensive after all or will be once currency is added, so you're losing your own ship by doing this, it would be more a last resort thing.
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"That MAC gun can put a round clean through a Covenant Capital Ship."

Matz05

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Re: Beam me up Scotty!
« Reply #27 on: September 23, 2011, 09:32:00 pm »
No, I mean beam chunks of enemy1's disabled ship into enemy2's ship!

Or just beam garbage at him as a primary form of attack. Lousy against most shields/energetic defences, pretty darn good against purely matter-based ones.
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Posted By Alaric on 28 Jun 2011 04:54 PM
...it doesn't matter, I making space ships!

TarotDragoon

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Re: Beam me up Scotty!
« Reply #28 on: September 24, 2011, 09:24:13 am »
personally I hate the idea of transporters, it's what really turned me off Star-Trek, seems too stupid and implausible and if they do exist they should be MASSIVE arrays too big for all but the biggest starship and only able to transport inorganic matter and even that has a chance of going catastrophically wrong, one molecule out of place or 'read' wrong can turn a tin can into an antimatter nuclear device! FTL drives in all of their different forms should suffice if you ask me, especially the rings, I love hyperspace rings.
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Zerebo

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Re: Beam me up Scotty!
« Reply #29 on: September 24, 2011, 09:49:24 am »
I don't want to use a lift to get from one end of my deathstar to the other.
Or always have to use a shuttle to get from one ship to the other.
Beaming on enemie ships? That is a question of balancing.
But beaming on your own ships should be possible. How much it costs is a balancing question.