The first of what is now easy-to-make-weekly builds is up! It's really just a test of a our build server and its ability to automate our release process, so don't expect anything purdy... in fact, the game.exe itself errors during load (known issue, will be resolved), but we thought it best to maintain The Schedule
You can check it out in the download page here
(must be a "Founder", instructions
This build doesn't even make it past the basic loading of the game (known issue that only affects "public" users, not us devs), so we're gonna focus that down foist. After that we'll be trying to get everyone involved with the multiplayer portions of the engine, and continue on from there!
We're going to try and make major updates occur weekly, and so we threw together a poll
on the Founder's Board to get your input on which day is best. =]