Author Topic: This Week's Development Update! (July 29th)  (Read 10584 times)

Alaric

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Re: This Week's Development Update! (July 29th)
« Reply #30 on: August 25, 2015, 12:53:18 am »
What do you have Alaric?

That is verboten.

Many have tried, and Czorio has paid dearly for their efforts. In vain, of course.
Quote
<Czorio> The bittersweet embrace of the Alaric is the only embrace I'll ever know.
<Gabriel> Because Alaric robbed your pleasure...
<Aaron> I feel dirty. Alaric, pls hold me.
<Terah> I don't guess when it comes to you Alaric, I just assume you are always watching...

Czorio

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Re: This Week's Development Update! (July 29th)
« Reply #31 on: August 25, 2015, 11:26:28 am »
Across several dimensions too.
"If you're in an equal fight, your tactics suck."

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Aaron

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Re: This Week's Development Update! (July 29th)
« Reply #32 on: August 27, 2015, 12:31:10 pm »
@Commander Jackson

... you leave my handmaiden out of this! >.>

;)
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snakehead01

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Re: This Week's Development Update! (July 29th)
« Reply #33 on: September 04, 2015, 04:16:36 pm »
Its been more than a month, wheres the new update info?
"SIR! I'VE JUST DROPPED THE THUN THA THUN!"
"YOU FOOL WE'RE ALL GOING TO DIE!"
*Unintelligible screaming followed by the sound of metal scraping metal and flesh ripping*

RoflTankFTW

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Re: This Week's Development Update! (July 29th)
« Reply #34 on: September 21, 2015, 11:14:38 am »
Sooooo, what's happening lately? Been checking in over time, and it seems things have tapered off to a near stand still. No activity for nigh-on 17 days?

Getting a little worried here...
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snakehead01

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Re: This Week's Development Update! (July 29th)
« Reply #35 on: September 21, 2015, 04:22:24 pm »
Sooooo, what's happening lately? Been checking in over time, and it seems things have tapered off to a near stand still. No activity for nigh-on 17 days?

Getting a little worried here...
Same here  :o
"SIR! I'VE JUST DROPPED THE THUN THA THUN!"
"YOU FOOL WE'RE ALL GOING TO DIE!"
*Unintelligible screaming followed by the sound of metal scraping metal and flesh ripping*

Cy83r

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Re: This Week's Development Update! (July 29th)
« Reply #36 on: September 21, 2015, 07:22:20 pm »
No updates in two months either.
Jibreel: Yeah but [Hufer] that's like [Axis] complaining that his Toyota Camry is stuck in the mud and you responding "Well my M1 Abrams doesn't seem to be having much trouble."

RoflTankFTW

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Re: This Week's Development Update! (July 29th)
« Reply #37 on: September 22, 2015, 12:13:58 pm »
No updates in two months either.

Maybe... Maybe they're pulling a fade?

Is Blockade Runner vaporware? Did we pay for a game that's been abandoned?
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Aaron

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Re: This Week's Development Update! (July 29th)
« Reply #38 on: September 22, 2015, 01:39:40 pm »
Nope, no fade, but we are "gathering acorns" for the winter, which has slowed down the core engine development since Nathan atm is the only one maining the critical areas of coding.  Blockade Runner is a family project for us, it's not just a get-rich-durr-space-voxels! ;D

Aside from a summer slowdown where we work (instead of beg) for funds, we've also been quietly reshaping the game to fit around our engine, which we'd prefer to keep quiet since the allure of "space voxels!" alone seems to have petered out, and companies are hungry for new ideas.
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snakehead01

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Re: This Week's Development Update! (July 29th)
« Reply #39 on: September 22, 2015, 05:46:53 pm »
Nope, no fade, but we are "gathering acorns" for the winter, which has slowed down the core engine development since Nathan atm is the only one maining the critical areas of coding.  Blockade Runner is a family project for us, it's not just a get-rich-durr-space-voxels! ;D

Aside from a summer slowdown where we work (instead of beg) for funds, we've also been quietly reshaping the game to fit around our engine, which we'd prefer to keep quiet since the allure of "space voxels!" alone seems to have petered out, and companies are hungry for new ideas.
ok good.....i was nervous for a bit there..
"SIR! I'VE JUST DROPPED THE THUN THA THUN!"
"YOU FOOL WE'RE ALL GOING TO DIE!"
*Unintelligible screaming followed by the sound of metal scraping metal and flesh ripping*

Aaron

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Re: This Week's Development Update! (July 29th)
« Reply #40 on: September 22, 2015, 06:08:05 pm »
I make a habit of making people nervous around 'round here.  The feeling's normal. ;D
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Cy83r

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Re: This Week's Development Update! (July 29th)
« Reply #41 on: September 23, 2015, 01:30:00 pm »
*quietly puts his torch and pitchfork back in the ethernet closet with a shush and a loving caress*

Soon, my pretties... soon.
Jibreel: Yeah but [Hufer] that's like [Axis] complaining that his Toyota Camry is stuck in the mud and you responding "Well my M1 Abrams doesn't seem to be having much trouble."

Aaron

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Re: This Week's Development Update! (July 29th)
« Reply #42 on: October 09, 2015, 12:32:17 pm »
And you guys probably have those fancy pearl handled pitchforks too... yup... better keep Nathan crackin'. O.O
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Commander Jackson

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Re: This Week's Development Update! (July 29th)
« Reply #43 on: November 13, 2015, 09:36:57 pm »
And... NECROMANCY POST!

Anything new?
Gabe has a wraith? That explains so much.

Bladecatcher

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Re: This Week's Development Update! (July 29th)
« Reply #44 on: November 23, 2015, 12:59:45 am »
It seems like they've gone to silent running, but yea. A simple "we're not dead" update would be much appreciated.