This past week Gabe's been refining all of the "loose ends" to his custom pathfinding algorithm. Dealing with "dwarves", climbables, etc =]
Micah's pretty much gotten us what we needed for testing crew on ships; now he's on to the cleaning phase!
After a few setbacks with 'Bamboo', Zacks started with automating BR's release process. It'll be weeks of testing though. Weeks of testing on /our part/, I should say. We must do many tests to make sure everything is copasetic. Glados is our BFF.
Nathan's continually refining the Artemis network process and will have Gabe assigned as an additional coding minion starting next week.
slowly been re-tinkering the website. Working on the "XNA Prototypes" pages this week while fixing awful code.