Author Topic: Today's development update! (September 10th)  (Read 1085 times)


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Today's development update! (September 10th)
« on: September 10, 2014, 09:52:59 pm »
Today Zack and Gabe pretty much narrowed down how we'll be allowing certain bits of mod scripting to work.  Allows G to continue on Editor.  It's been tricky though... we're trying to make it convenient and simple for both us and contributing scripters. >.>

Nathan and I came up with a few ideas on how to improve the creation of new blocks, Terah and I hope to get a yes/no for N by Friday.  In the FTL prototype, Micah's added some 'activity rings' to denote changes in course, or arrival at destination.  Looks snazzy. =]

Nathan's got the new scrap atlas storage tested, tomorrow and Friday will see full implementation. After that blocks will show up again. ^.^

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