Author Topic: Today's (randomish) development resource! (August 23rd)  (Read 836 times)

Aaron

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Today's (randomish) development resource! (August 23rd)
« on: August 23, 2013, 11:18:54 pm »
Today's Tweets:
Aaron: Today Nathan solves a depth buffer issue that was preventing Gabriel and I from layering UI items the way we needed them to be.

Aaron: Zack restores thruster input in MP and runs some preliminaries on the physics.  Gabe's new input system works like a charm! =D

Aaron: Unfortunately Gabe and I weren't able to finish the options menu today, as other fires had to be put out. Made good progress on it =)

Snapshot:


Disclaimer:
Spoiler
These daily development screenshots are just for fun during the engine overhauling doldrums; they do not represent anything that's in-game (we want surprises!) and come without explanation (guess away for fun!).  Regardless of what you see or think you see, just remember that our focus for the upcoming W1xx release is solely a stable, reliable multiplayer engine that will be ready when "Build, Fly, Shoot" is working appropriately.

So keep your expectations in check and have fun!  ::)

Commander Jackson

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Re: Today's (randomish) development resource! (August 23rd)
« Reply #1 on: August 24, 2013, 04:32:52 pm »
Wireframe model thingy.

Or the Pipes Screensaver.
"I don't believe in the no-win scenario."
Admiral James T. Kirk

Commander in the Deltan Federation [DF]

Aaron

  • BR Developer
  • Creative Director, ZanMgt
  • *****
  • Posts: 1760
  • Available on the IRC from 9:00am to 5:00pm (EST)
    • http://www.zanmgt.com
Re: Today's (randomish) development resource! (August 23rd)
« Reply #2 on: August 27, 2013, 10:47:16 pm »
Wireframe model thingy.

Or the Pipes Screensaver.



Commander Jackson

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Re: Today's (randomish) development resource! (August 23rd)
« Reply #3 on: August 27, 2013, 10:51:15 pm »
(confused)
Space dog?
"I don't believe in the no-win scenario."
Admiral James T. Kirk

Commander in the Deltan Federation [DF]