Author Topic: Today's (randomish) development resource! (August 5th)  (Read 967 times)

Aaron

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Today's (randomish) development resource! (August 5th)
« on: August 05, 2013, 09:27:34 pm »
Today's Tweets:
Aaron: Today (Saturday) Gabe was able to put his work with splines to action.  Still gotta work out a couple algorithms...

Aaron: (Sunday) Made some upgrades to the forums yesterday.  Should fix the re-occurring 500 error we keep getting.

Aaron: So, tried to track down a couple of 'out of the nowhere' bugs today that caused a bit of a scare.

Aaron: One turned out to be a Clear() that was removed that apparently needed to be there.  The other was conditional breakpoints. >.<

Aaron: Both resolved and lead to some refactoring of code we don't often look into.  All-in-all a success! =D

Aaron: With Gabe's work on the splines at a point where he can move on, he's moved back on to some UI-work that needs some finishin'.

Snapshot:


Disclaimer:
Spoiler
These daily development screenshots are just for fun during the engine overhauling doldrums; they do not represent anything that's in-game (we want surprises!) and come without explanation (guess away for fun!).  Regardless of what you see or think you see, just remember that our focus for the upcoming W1xx release is solely a stable, reliable multiplayer engine that will be ready when "Build, Fly, Shoot" is working appropriately.

So keep your expectations in check and have fun!  ::)

Niwantaw

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Re: Today's (randomish) development resource! (August 5th)
« Reply #1 on: August 05, 2013, 11:32:25 pm »
Teaching the terror to rig 3d models?
"God damnit why does everything have to be in sweedish? I don't understand shit"-Davee

<Strait_Raider> "The Big 4 could be equipped with a Bren gun or a 3 inch mortar..."
<Strait_Raider>That's like... my two favorite things.
     Put together.
     That's like... Kate Upton in a Tiger

DiscK

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Re: Today's (randomish) development resource! (August 5th)
« Reply #2 on: August 06, 2013, 12:24:41 am »
Looks like some nice character art.
This had better be haunting my ships or swabbing my decks.
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Thadius Faran

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Re: Today's (randomish) development resource! (August 5th)
« Reply #3 on: August 06, 2013, 07:51:52 am »
The stick figure monster. He haunts derilect ships and when he kills you your corpse joins his ranks!!!
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.

DiscK

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Re: Today's (randomish) development resource! (August 5th)
« Reply #4 on: August 07, 2013, 01:26:09 pm »
The stick figure monster. He haunts derilect ships and when he kills you your corpse joins his ranks!!!
He better travel in the space version of the Flying Dutchman.
"430rhgq3wr0g8hwroeihremaontweoittitsuoefaoinbrigroarg"
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Czorio

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Re: Today's (randomish) development resource! (August 5th)
« Reply #5 on: August 07, 2013, 01:28:28 pm »
Don't worry, I'll volunteer to be that flying Dutchman if Mr. Sticky won't be.
"If you're in an equal fight, your tactics suck."

http://www.youtube.com/user/czorio4

Holy Thunder

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Re: Today's (randomish) development resource! (August 5th)
« Reply #6 on: August 07, 2013, 01:47:34 pm »
The stick figure monster. He haunts derilect ships and when he kills you your corpse joins his ranks!!!
He better travel in the space version of the Flying Dutchman.


Has anybody tried building that?

More importantly, how do I friend Mr. Sticky? My Facebook search turned up a lot of guys who look nothing like him.
--Trespassers will be promptly riddled with bullets and other unpleasant projectiles.

--Survivors will treated with apologies, steak dinner, and a VIP tour of our facilities.

Thadius Faran

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Re: Today's (randomish) development resource! (August 5th)
« Reply #7 on: August 07, 2013, 03:53:50 pm »
You can't he has no friends. Just slaves and zombie soldiers.
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.