Author Topic: Today's (randomish) development resource! (July 30th)  (Read 2190 times)


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Today's (randomish) development resource! (July 30th)
« on: July 30, 2013, 06:45:06 pm »
Today's Tweets:
Aaron: The tinkering on the website from yesterday should improve initial load times as well as caching for visiting other pages!  \o/

Aaron: Some spline maths today on Gabe's end... should be done by tomorrow...

Aaron: Nathan's getting close on tracking down a chunk expansion issue that cropped up a month or so ago.  Was lower on the priority list =)


These daily development screenshots are just for fun during the engine overhauling doldrums; they do not represent anything that's in-game (we want surprises!) and come without explanation (guess away for fun!).  Regardless of what you see or think you see, just remember that our focus for the upcoming W1xx release is solely a stable, reliable multiplayer engine that will be ready when "Build, Fly, Shoot" is working appropriately.

So keep your expectations in check and have fun!  ::)
« Last Edit: August 01, 2013, 10:21:46 pm by Aaron »
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Re: Today's (randomish) development resource! (July 30th)
« Reply #1 on: July 31, 2013, 07:54:22 am »
Rubix cube minigame.
"If you're in an equal fight, your tactics suck."