Author Topic: Today's (randomish) development resource! (July 1st)  (Read 2064 times)

Aaron

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Today's (randomish) development resource! (July 1st)
« on: July 01, 2013, 10:31:00 pm »
Today's (/Yesterday's) Tweets:

Aaron: G & N nailed an issue with resolution changing causing clipping errors.  Rollin' rollin' rollin'... =)

Aaron: Ugh.  Another annoying problem with resolution changes solved by removing one line of code. >.<

Aaron: Finally after a couple of weeks of extraneous overhauls, Nathan's back on fixing some server code. =D

Aaron: Gabe and I unfortunately got to make a few last minute corrections to the scrollbar code. Designed it one way; needs to be in another

Snapshot:


Disclaimer:
Spoiler
These daily development screenshots are just for fun during the engine overhauling doldrums; they do not represent anything that's in-game (we want surprises!) and come without explanation (guess away for fun!).  Regardless of what you see or think you see, just remember that our focus for the upcoming W1xx release is solely a stable, reliable multiplayer engine that will be ready when "Build, Fly, Shoot" is working appropriately.

So keep your expectations in check and have fun!  ::)
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Iago

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Re: Today's (randomish) development resource! (July 1st)
« Reply #1 on: July 02, 2013, 06:38:12 am »
a chair!
Superbia mentis potens in armis.

Thadius Faran

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Re: Today's (randomish) development resource! (July 1st)
« Reply #2 on: July 02, 2013, 09:54:57 am »
A halo covenant gravity lift!!!!
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.

Wadusher

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Re: Today's (randomish) development resource! (July 1st)
« Reply #3 on: July 02, 2013, 03:33:49 pm »
Shelving units?