Good luck landing on a planet before a star trek ship torpedoes you from half a light year away :-)
What you gonna do 'bout that
Ooh, torpedoes, so scary when they don't even destroy the relatively tiny ships in ST in one hit. I'm sure a 1+km ISD would shrug off the entire battery of torpedoes carried by the ED easily enough.
Side note - not sure how the ED would ever get a half-lightyear away to fire on them. That's the middle of nowhere or an adjacent system, and I don't recall ever seeing ST ships do that - they usually fire from directly in front/adjacent to their target; at maximum from a different position in the same orbit, where they'd be in range of any of the ISD's weapons anyway.
Fleet combat strength appears to be 8,000 frontline ships for the UFP, 25,000 ISD's alone for the Imperials. Wookieepedia lists total fleet strength in the millions of ships and trillions of crew. Ship sizes for the Imperials range from the mighty Super-Star Destroyer at ~10km, the ISD at ~1km, down to the Carrack Light Cruiser at 350m and the Lancer Frigate at 250m. The Feds have the Galaxy as their largest and Soverign as the next largest at ~650m, the Constitution class at ~250m, and the average appears to be about 350-400m; I couldn't find an exact number after a quick search but would assume around 100 Galaxy class ships were built. The Carrack mounts 10 Turbolaser installations, 5 tractor beam projectors, and 20 heavy laser/ion cannon installations; the Galaxy mounts 12 phaser arrays, 2 torp. launchers + 250 torpedoes.
Quantum Torpedoes V Photon Torpedos
And if you want to bring in Omniscentient Beings into this...
And ST wins.
4000 or so years that are documented your gonna have lots of super weapons. Which brings up another point. All these years and centuries that star wars had ships they also got truck loads of experience with space based warfare. Plus it seems that ST has no ground based forces at least as far a I know. A few star destroyers carry hundreds of thousands of troops and vehicles. If they land their ground based forces that planet is pretty much lost. Unless the ST guys plan on glassing their own planets. Also its pretty much impossible for the ST guys to be able to effectively occupy a planet. There are simply to many "scum bags" in Star Wars.
They have hand Phasers and they can always restart the MACO program thingy
Their ships can set their Star Ship grade phasers to stun and shoot a city from orbit.
The main reason why this isn't regularly employed is because ST planets use planetary shields more often than SW.
They have the Argo.(Star Trek Nemisis)
Hand phasers auto target. Blasters don't.
Hand phaser have more options than blasters.
Stun: Phaser and Blaster
Kill: Phaser and Blaster
Energey Wall thingy: Phaser
Incinerate: Phaser and Blaster
Burst Fire: Phaser and Blaster
If you were to ask me I'd say that blasters provide harder hits for each shot but phasers are much more versitile.
Personal shield bubbles are not unheard of in Star Trek.
Tricorders are hand held scanners with more scanning ability than any starship in Star Wars
And Just because warp strafing occurs mostly in TOS it doesn't mean that they won't use it 100 years later.
And before you bring up walkers in Star Wars...(Battle Of Endor)...they got crushed by trees. They suck.
The UFoP stuff appears to be quality over quantity.
They only had 1 SSD.