Author Topic: Skydancer Industries, Inc.  (Read 6994 times)

Blade Skydancer

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Skydancer Industries, Inc.
« on: February 25, 2013, 11:00:40 pm »
Welcome to Skydancer Industries, Inc. shipwright's division! Thank you for choosing the number 1 Terran Alliance ship building company. We've been serving the Alliance proudly for over two hundred years, supplying ships and materials to any and all that need them.

Below is our catalogue of ships, separated into two categories for your shopping convenience.

Civilian Vessels
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Welcome, this is the civilian vessel section of Skydancer Industries, inc. All commercially available ships are shown below. All Skydancer Industries civilian ships come free with a two-year full powertrain warranty!*

P-64A Ferret
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Type: Light Escort Fighter
Length: 20m
Dry Mass: 25t
Speed: 150mps
Maneuverability: Excellent
Armrament: 2x M92A1 Mass Driver Cannon, 4x AIM6-HS Javelin missiles(optional)
Armor: 8mm Durasteel
Cargo: 5t
Price: Cr25,000 autoblueprint, Cr100,000 construction and materials

Description: The Ferret is the premier civilian escort fighter offered by Skydancer Industries, Inc. With simple, easy to use controls, anyone can be ready to dogfight with the best of them in under two hours!* With impressive straight-line speed, and an unprecedented turning ability, the Ferret is light and fast enough to engage any of those pesky pirates you encounter on your cargo runs. And with a modest cargo bay, she can even make you some money in the process. Armed with 2 M92A1 cannons and with hardpoints for up to 4(!) missiles of your choice, not only is she light, small and fast, but a heavy hitter for her size. Download your autoblueprints today!
*Disclaimer: Skydancer Industries, Inc. not responsible for injury or death when attempting to dogfight with other pilots with only basic training. Please use caution and discretion when piloting any fighter craft.

Tarsus-class Explorer
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Type: Light Freighter/Explorer
Length: 60m
Dry Weight: 285t
Speed: 35mps
Maneuverability: Average
Armor: 30mm Durasteel
Armrament: 8x E-9 Meson Blaster Cannon
Cargo: 150t
Range: 10 jumps/250ly
Price: Cr 50,000 autoblueprint, Cr 250,000 construction and materials

Description: The Tarsus-class Explorer is a proud ship with a 40-year history as an inexpensive, dependable freighter and top-notch explorer vessel. With space for eight crew plus the captain, she's comfortable for the long haul. Huge range for her size means she can go deep into unexplored territory and map every square inch of a sector, and still have enough fuel to return home. With thick armor plating, a hefty shield generator, and eight E-9 cannons on four turrets, she's well defended from virtually any attacker!* And with the capability of hauling up to 150 tons without any loss of performance, the Tarsus-class will earn you back your initial investment fast. So how about it? Download your autoblueprint today!
*Disclaimer: Skydancer Industries, Inc is not responsible for loss of ship due to engaging military capital vessels.

UPDATE: Now with a virtual tour! Take a walk around the Tarsus-class here:
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Bridge:
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This is the nerve-center of the ship, where the pilots do their piloting, the captains do the captaining, the sensors do the sensing, and the gunners do the gunning(when they have to, of course). The entire ship can be controlled from here. The spacious bridge has enough room for six people comfortably. At the front are the two helm stations, to the sides are the sensor and weapon panels, and in the middle sits the captain.

Crew Deck:
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This is the crew deck, affectionately called the "attic" because of the slightly limited room, and its placement at the top of the ship. Here you'll find replicators for food, storage for the crew's gear, and the crew quarters themselves which can sleep up to sixteen.

Engineering:
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The heart of the Tarsus-class, where the engineer makes sure that the ship runs smoothly. Also located here are the twin HAL-3000 computer cores which perform all the automated tasks and computing needs of the crew.* The engineer's workstation, affectionately called the 'cubicle' allows him or her to manage the entire ship's systems in a convenient location. The ship's twin AE-X3 Titan-class drive cores provide more than enough power to run the ship's energy-consuming features, such as shields and weapons.
*Disclaimer: Installing holovids, and vidgames onto the computer cores is not covered by the warranty.

Observation Deck:
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This is one of the observation decks, with viewing windows for looking out the port and starboard sides of the ship, and hangout locations for the crew in their downtime.

Cargo Bay:
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Finally, here we are in the belly of the beast, the cargo bay. This large bay has enough room to store up to 150 tons of standard cargo boxes, and also serves as the entry and exit point into the ship. Dual cargo ramps, located at the front and the rear of the bay allow for speedy loading and unloading of the cargo, minimizing your idle time at port!*
*Notice: Orange paint around the cargo bay doors is mandatory for all paint scheme choices.

Military Vessels
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This is the military section of the catalogue, showing all of our contracted military ships. Please note that the purchase and use of these vessels is restricted to the Terran Alliance Navy, and requires a valid TAN ID and clearance to purchase or construct these vessels.

F-44 Rapier II
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Type: Medium Fighter
Size Class: 4
Length: 37m
Dry Weight: 111t
Speed: 125mps
Maneuverability: Excellent
Armor: 11mm Durasteel
Armrament: 2x Mp.201 MkIV Neutron Blaster Cannon, 2x J-35 Laser Cannon, 2x AIM12-IR Spiculum Missile, 2x NGM4 Dart Missile, 1x AIM16-FF Pilum Missile
Price: Cr 50,000 autoblueprint, Cr 225,000 construction and materials

Description: A brand new, state-of-the-art medium fighter, the Rapier is a true artist's ship. With incredible speed and maneuverability rivalling that of a light fighter, along with moderate armor plating and the most advance shield system ever developed for a fighter class ship, the Rapier is sure to become a legendary fighter. She features two Mp.201 MkIV cannons for up close brawling, and for long-distance sniping, 2 J-35 cannons. She also features an impressive array of ordinance, including Spiculum image-recognition missiles, a Pilum friend-or-foe missile, and even two Dart dumbfire missiles for hardened targets such as light capital ships and transports. All in all, the Rapier represents the most modern, and most advanced weapons system developed to date.

F-61 Valkyrie
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Information pending redesign.

We hope that you've enjoyed your time here at Skydancer Industries, Inc. For over 200 years, we've been bringing the stars closer to you, one ship at a time.

*WARNING* Using pirated and cracked autoblueprints to circumvent costs will be punished to the fullest extent of the law. *WARNING*
« Last Edit: February 28, 2013, 10:34:48 pm by Blade Skydancer »

TheCursedJester

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Re: Ships from a new person.
« Reply #1 on: February 26, 2013, 08:26:33 am »
For being your "first" set of ships these do really look quite sleek, and beautiful!
I especially enjoy the design of the second one. It has that 'heavy elegance' about it.
Not a lot of people produce something noteworthy in their first go in BR.

As for improvements - We're focusing on living ships for the next update (well, the developers are) so try and design your ships in the way that you can get fuel, wires and such in there.

Another note would be to try and develop ships with insides now :P
Its harder than one would first think: Making a ship that looks good enough - but with all the rooms, devices and generally the things needed to run fitting in it.

You'll find that almost every man and his dog here have some "super project" they're building over time, having practiced up to the point of beginning development... though a lot of smaller constructions are always welcome and appreciated.

Thadius Faran

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Re: Ships from a new person.
« Reply #2 on: February 26, 2013, 08:49:39 am »
You should post the brd.s in the shipyard thread. These are great ships and I really like the second one it has a really nice color scheme as well as that iconic look.
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.

Kane Loki

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Re: Ships from a new person.
« Reply #3 on: February 26, 2013, 05:10:41 pm »
Good to see a new face around here, and that Valkyrie is very nice for a first ship.

The Rapier looks good, too, but I've never played Wing Commander, so I can't comment on its authenticity (if that's the right word).
Telekinesis - the art of taking something that shouldn't move, and respectfully disagreeing with its questionable life choices.

Blade Skydancer

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Skydancer Industries, Inc.
« Reply #4 on: February 26, 2013, 05:23:04 pm »
Thanks, everyone. I wasn't really sure if they were "good" for my first couple of ships.

As for interior work, these are supposed to be one-man fighters...I can't imagine how I'm going to make these functional. Especially the Rapier whose wings and fuselage are only 1 block thick. Oh well, I'm sure I'll be able to figure something out on them.

Gonna' be making another couple ships soon.
« Last Edit: February 27, 2013, 02:38:51 pm by Blade Skydancer »

Thadius Faran

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Re: Ships from a new person.
« Reply #5 on: February 26, 2013, 06:00:49 pm »
Why dont you post the brd.s
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.

Blade Skydancer

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Skydancer Industries, Inc.
« Reply #6 on: February 26, 2013, 06:02:27 pm »
I actually just did! :D Check the first post.
« Last Edit: February 27, 2013, 02:39:13 pm by Blade Skydancer »

Thadius Faran

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Re: Ships from a new person.
« Reply #7 on: February 26, 2013, 06:17:21 pm »
You should join my team the S.D.I here is my thread!

http://forums.blockaderunnergame.com/index.php?topic=1766.0
If your going to use military force you ought to use overwhelming military force. All war is immoral and if you let that bother you your not a good soldier.

Blade Skydancer

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Skydancer Industries, Inc.
« Reply #8 on: February 26, 2013, 06:26:56 pm »
Sorry, I think I'm gonna' have to decline for now.

*dives back into the shipyard now*
« Last Edit: February 27, 2013, 02:39:32 pm by Blade Skydancer »

TheCursedJester

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Re: Ships from a new person.
« Reply #9 on: February 27, 2013, 10:28:18 am »
Hahah you'll be getting that a lot too. Many people have their own "Clans" or "Alliances", etc... for Roleplay.

You don't HAVE to put an interior inside wings - they can be 1-block thick!
I simply meant inside the main body of the ship - such as adding a fuel cell, or battery, which connect to the engine / weapons through wire blocks and power them.

Many people are holding off on interior design until the next update, while some are just building their ships and will edit them later / build new ones when the update comes out.

Good luck for your next project.

Blade Skydancer

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Re: Skydancer Industries, Inc.
« Reply #10 on: February 27, 2013, 02:47:09 pm »
I need some help from any experienced shipbuilders, dealing with a diagonal x-style wing. I'm not sure how to bring in the edges like I did on the others, or at least corner it off so that it looks straight. Screenshots follow of the wings in question.

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Edit: Added BRD for people to tinker around with.
« Last Edit: February 27, 2013, 02:50:49 pm by Blade Skydancer »

Wolv

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Re: Skydancer Industries, Inc.
« Reply #11 on: February 27, 2013, 03:07:23 pm »
you asked for some tips, heres an example.
You might be an aircraft mechanic if....
You've ever said "Oh yes, its supposed to look like that"
You have been blamed by management for looking where you were "NOT SUPPOSED TO BE LOOKING".
Wiped leaks immediately prior to crew show.
You have wanted to put your foot up a pilot's ass.

Blade Skydancer

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Re: Skydancer Industries, Inc.
« Reply #12 on: February 28, 2013, 06:11:21 am »
Working on a 60m explorer, so far it's been interesting working within the tight confines of the hull.

I'm at a bit of an impasse though for what color shielding my drive cores should have. There are two choices.

Red.

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Blue.

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Please let me know what you think.

Czorio

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Re: Skydancer Industries, Inc.
« Reply #13 on: February 28, 2013, 08:35:40 am »
I say blue.


Alaric edit: removed reference to nonexistent comment

Czorio edit: Darnit Alaric, now I look like I was imagining things!
« Last Edit: February 28, 2013, 04:04:06 pm by Czorio »
"If you're in an equal fight, your tactics suck."

http://www.youtube.com/user/czorio4

Erebus

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Re: Skydancer Industries, Inc.
« Reply #14 on: February 28, 2013, 08:53:14 am »
Red. Blue looks strange somehow.