Author Topic: What kind of combat style do you prefer? "Star Trek" or "Star Wars" style?  (Read 18409 times)

Erebus

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I would personally like to see a bsg style combat system/physics in play. If you pay attention to the way the vipers fly, they not only dart all over the place, but they can pick up speed, idle the main thrusters, and use the rcs thrusters to turn the ships to one side to strafe large targets. The larger ships obviously had larger ship to ship guns, but they also had point defense cannons that fired continuous vollies of flack that make a wall of death for anything too small to take on it's own. This pretty much forced larger ships into battle, rather than a large ship jumping in, dropping fighters, and FTLing out at the next possible time.

The "Starfurys" in Babylon 5 are behaving just like that. And unlike the Vipers they even had their Thrust-Vectoring a bit more realisticly deployed. In BSG they just have tiny holes on their otherwise very atmospherical fighters.

Here you can see them use those engines: http://www.youtube.com/watch?v=yQxFI80zPhE&feature=related (It starts at about 0.20, make sure to use fullscreen)

Cy83r

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To be fair, the vipers were meant to be interface-capable, as were pretty-much all of the BSG vessels.  Starfuries would probably be capable of outfighting anything from BSG, but they're limited to vacuum.
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Erebus

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To be fair, the vipers were meant to be interface-capable, as were pretty-much all of the BSG vessels.  Starfuries would probably be capable of outfighting anything from BSG, but they're limited to vacuum.

Yeah but the Vipers had EXTREMLY few wingsurface for proper atmoshpheric flight. All in all they were just a "rule of cool" concept. Starfuries however...NASA wanted to use them!



By the way, that one BSG-spinoff had fighters that were even more "rule of cool"....But unlike the rather bland Vipers those were REALLY awesome:
http://s7.directupload.net/images/101218/cimif9pl.jpg
http://s1.directupload.net/images/101218/y85hvdo3.jpg
http://s1.directupload.net/images/101218/k7oavshq.jpg
http://s7.directupload.net/images/101218/44bcpexc.jpg
http://s10.directupload.net/images/101218/u36wdu3b.jpg
http://s1.directupload.net/images/101218/qya6a8df.jpg
http://s10.directupload.net/images/101218/kiej6dzk.jpg
http://s10.directupload.net/images/101218/2uqjybxy.jpg
http://s3.directupload.net/images/101218/ttpj6ofk.jpg
http://s7.directupload.net/images/101218/c34oldic.jpg
http://s10.directupload.net/images/101218/munuq4xz.jpg

Cole

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Actually those were some kind of precursor to the viper that was only capable of atmospheric flight. I can't remember what the name of the plane was, but I've got it somewhere. Still, it's not a Viper as that model started with the Mk I that looks like the TOS Viper. There were a lot of planes and ships that used the Viper style body but weren't classified as Viper models.

And if you look at the way Vipers fly in atmosphere, I suspect they would use some fly by wire system as the stabs on all the vipers are so short and unstable. It still at least seems possible for them to fly, they would simply need to constantly constantly have power to the main thrusters like any other plane, and possibly make constant use of the forward RCS thrusters for nose lift and banking. It is noted that vipers do use more fuel in atmospheric flight than in space.

Also, vipers are much smaller than starfuries, meaning they're not only harder targets for those without highly advanced targeting computers, but it means a lot more of them can fit in a battlestar. A vipers critical systems are all in the main body itself as well, so a whole control surface can be taken off in the vacuum with out a catastrophic failure occurring. As far as what a starfury can do, I have yet to see, so I'll have to watch B5 before I can talk about it.

Still, whether they're vipers or starfuries, they still have the same flight dynamics. So, I think there should be another option opened up.

So say we all.

Erebus

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And if you look at the way Vipers fly in atmosphere, I suspect they would use some fly by wire system as the stabs on all the vipers are so short and unstable. It still at least seems possible for them to fly, they would simply need to constantly constantly have power to the main thrusters like any other plane, and possibly make constant use of the forward RCS thrusters for nose lift and banking. It is noted that vipers do use more fuel in atmospheric flight than in space.
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Indeed, like the F-22 which is told to crash without constant computer-input. Or they would behave like the MiG-25 / MiG-31, which also has almost no wing-surface, but is extremly fast.

Stuff+

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Babylon 5 combat style please  8)
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Wadusher

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Freespace 2 style combat
Spoiler

With Beam Cannons and everything!
« Last Edit: May 12, 2012, 01:31:04 pm by Wadusher »

McNielGDI

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Wadusher, that is AWESOME!!! I loved how the ships moved in freespace (though thought they were kinda slow) But you're really onto something here :)
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Titanrex

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I would like large slow battles with very very large explosions with smaller ships darting around... somewhat like Nexus: the jupiter incident... However on the terms of fighters i would like some from 'R-type' series  ;D


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Iago

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Re: What kind of combat style do you prefer? "Star Trek" or "Star Wars" style?
« Reply #39 on: December 07, 2013, 04:03:53 am »
I would like the large ships to move like in Nexus: the Jupiter incident http://www.youtube.com/watch?v=ibViWr9cAWw
You have to flank the enemy and hide behind asteroids.
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Holy Thunder

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Re: What kind of combat style do you prefer? "Star Trek" or "Star Wars" style?
« Reply #40 on: December 07, 2013, 09:14:06 am »
I would kind of have to say Star Trek's overall style, only because to me that seems closes to "practical."  Large ships, beam weapons, projectile weapons that do a lot of damage but can be dodge. I don't think the carrier/fighter scheme is practical in space, and they're one of the only ones who skips that. A lot of othe series do it because of the "rule of cool" as somebody pointed out earlier.

I really like the battlestars though, and the cannons. The motherships just move so slowly.  I haven't watched Babylon 5 yet, so I have no opinion on that. :(
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mamastoast

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Re: What kind of combat style do you prefer? "Star Trek" or "Star Wars" style?
« Reply #41 on: December 27, 2013, 07:55:05 am »
star treks space combat just seems so limited and one sided. In star wars you have a lot of aspects to space combat, and while there may be a lot of not-entirely-sensible ideas in there, it certainly makes it more interesting. Star trek is mostly just large ships firing beams at eachother, which quite frankly doesn't make for very interesting combat to look at or participate it.

Nitishajack

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never tried Star Wars, so i wouldn't know

Czorio

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Mamatoast, you must've never seen the dominion war.
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Cy83r

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really, the one thing preventing a big spacecraft from being built like a (more efficient) interceptor spacecraft, well two or three things, actually, is this: propellant mass, penetrating hits/lucky shots, and centripetal force

Automatic Post Merge: April 28, 2014, 05:55:11 am
The "Starfurys" in Babylon 5 are behaving just like that. And unlike the Vipers they even had their Thrust-Vectoring a bit more realisticly deployed. In BSG they just have tiny holes on their otherwise very atmospherical fighters.

Here you can see them use those engines: http://www.youtube.com/watch?v=yQxFI80zPhE&feature=related (It starts at about 0.20, make sure to use fullscreen)
i just realized you can control a starfurys engine pods separately with four sixaxis joysticks/footpedals and that a pilot would have a natural urge to give himself a constant acceration to avoid the microgravity that comes with coasting on inertia
« Last Edit: April 28, 2014, 06:01:44 am by Cy83r »
Jibreel: Yeah but [Hufer] that's like [Axis] complaining that his Toyota Camry is stuck in the mud and you responding "Well my M1 Abrams doesn't seem to be having much trouble."